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Lesson 3 focuses on two very useful data structures: lists and dictionaries.
We use the Python code at the end of lesson 2 as a starting point. Our snake begins to move at last, and the game is over if the snake moves off the screen. We may also make our snake look less like a square and more like a snake.
It’s worth having a read of the geometry section of our guide to how we build the snake game.
The Python scripts are in the course GitHub repo.